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Archive for the ‘SWTOR’ Category

SWTOR: Rise of the Rakghouls!

Posted by Dravin on January 12, 2012

 

 

On January 17th we’ll be getting out first major Star Wars: The Old Republic game content update! How awesome is that? You can read the full article over at AskAJedi.com, but for now, peep out this trailer!

 

Looks like it’ll be a dark scary time!

SWTOR: Magenta Crystal!

Posted by Dravin on January 10, 2012

So you have a lightsaber, good job! Now are you tired of the blue/green/orange/yellow/red crystals? Well, then its time for you to head over to AskaJedi.com and follow the steps in order to get a Magenta Crystal! It’s a bigger task than just killing a single mob – so under take at your discretion!

I’m hoping more different colors filter their way down the levels, but I’ll be happy with some different ones at 50!

What color are you using? Which is your favorite?

SWTOR: Reverse Engineering!

Posted by Dravin on January 6, 2012

If you’ve crafted at all while playing Star Wars: The Old Republic you are fully aware of that little ‘Reverse Engineer’ icon in your inventory. I’m sure you’ve clicked on it a few times, and maybe even used it to unlock Blue or Purple versions of your crafted items – I have to, but its so damn frustrating at the same time!

Over on the swtor.com forums, there is a fantastic write up about reverse engineering, be sure to check this out!

Good luck!

SWTOR: PvP Changes Coming!

Posted by Dravin on January 4, 2012

Darthhater.com reported earlier that there a great number of changes coming for PvP (via a conversation with Principal Lead PvP, Operations & Flashpoints Designer Gabe Amatangelo), a blurb below – but follow the link for the full story:

Combat Gameplay: You’ll see several optimizations come online in January, and we are going to continue to tune this as time goes on.

We also have other exciting features coming in the near future including Ranked Warzone Matches, PvP Stat Tracking, Open World PvP Loot Drops, more Warzone medals for different objectives, Guard Optimizations and Target Optimizations.

Additionally we’re looking at ways to enable team vs. team, more level brackets and the ability to choose which Warzone you want to play in.

Darthhater.com – Upcoming PvP Changes

SWTOR: Patch Notes (1.0.1a). 12/29/11.

Posted by Dravin on December 29, 2011

Not much in today’s patch notes – but here’s hoping it makes at least a few people happy:

 

1.0.1a

General

  • Adjusted the refresh rate for the game client server selection screen.
  • Made changes to help alleviate issues for players who were getting stuck on the loading screen.

SWTOR: Patch Notes (1.0.1) 12/27/11.

Posted by Dravin on December 27, 2011

Looks like the first real patch for Star Wars: The Old Republic is out (finally, we can hope?!), check out the details below:

1.0.1

Classes and Combat

Combat Bug Fixes

  • Fixed a bug that could cause the global cooldown to display incorrectly in the UI.
  • Abilities that require Companion Characters now always correctly require a companion.
  • NPCs no longer attempt to engage vanity pets in combat.

Imperial Agent

  • Operative
  • The tooltip for Acid Blade now displays the correct information.

Companion Characters

Read the rest of this entry »

SWTOR: Happy Live/Launch Date!

Posted by Dravin on December 20, 2011

 

There are few other things to say on this, the official launch date of Star Wars: The Old Republic from Bioware! It’s been a LONG, LONG time coming – and while most of us (all?) have already been playing via our illustrious pre-order/head-start access, today’s the official date.

Be sure to enter your product code once you get it – and go, swoop down into the battefifeld of one of the great saga’s ever created!

May the Force Be With You!

SWTOR: iOS Secruity Key and App!!

Posted by Dravin on December 14, 2011

I’ve never played WoW, so I’ve missed out on the hacking destruction that comes along with account issues – but from what I can gather, there’s always hacking and misc game issues with passwords, etc. So, looks like Bioware/EA is following the standard of having some extra security issues (other than your password, and those somewhat annoying account security questions).

Not only is there the physical key that you can buy (or pre-order, but they are supposed to start shipping 12/15) for a whole $4.99each, or you can wait and get the free iOS iPhone App (is also supposed to be released tomorrow the 15th), both can be seen down via the following link.

Read the rest of this entry »

SWTOR: New Site Features!

Posted by Dravin on December 13, 2011

With the launching of the Star Wars: The Old Republic head-start (and the game starting in 5ish days), SWTOR.COM has undergone some major revisions.

  • The forums have been wiped, cleaned up and are now open to those who have pre-ordered the game only. (New forums!)
  • There is a server status page, which lists all the servers, and separates out the ones you have characters on (if your logged in). (Server Status!)
  • The digital version of the game manual is up. (Game Manual!)
  • A new players guide is up and features some general information. (New Player Guide!)
  • …and lastly, there’s an update about some feature things coming from the Game Director himself, James Ohlen.

SWTOR: Headstart Begins!

Posted by Dravin on December 13, 2011

 

 

 

 

 

 

 

 

 

Here we go! Today is the first day of the Star Wars: The Old Republic headstart! While who knows who is getting in today (or when for that matter), we should all be thankful for the fact that the day has arrived (more or less).

Good luck on getting in, getting your names, and having a blast!